AnimStep = 1;
AnimTarget = 1;
AlphaProcent = 100;
AlphaDelta = 0;

AnimStepMax = 6;
PlayHandle = -1;
PlayAnim   = -1;

var Links = new Array();
Links[1]="";
Links[2]="";
Links[3]="";
Links[4]="";
Links[5]="";
Links[6]="";


var Imgs = new Array();
Imgs[1]=new Image();Imgs[1].src="images/indexrotator/indexrotate_1.jpg";
Imgs[2]=new Image();Imgs[2].src="images/indexrotator/indexrotate_2.jpg";
Imgs[3]=new Image();Imgs[3].src="images/indexrotator/indexrotate_3.jpg";
Imgs[4]=new Image();Imgs[4].src="images/indexrotator/indexrotate_4.jpg";
Imgs[5]=new Image();Imgs[5].src="images/indexrotator/indexrotate_5.jpg";
Imgs[6]=new Image();Imgs[6].src="images/indexrotator/indexrotate_6.jpg";
var animbtn1 = document.getElementById("animbtn1");
var animbtn2 = document.getElementById("animbtn2");
var animbtn3 = document.getElementById("animbtn3");
var animbtn4 = document.getElementById("animbtn4");
var animbtn5 = document.getElementById("animbtn5");
var animbtn6 = document.getElementById("animbtn6");
var animimage = document.getElementById("animimage");
var animplay = document.getElementById("animplay");
PlayPause();
function MouseOver(No){
	     if(No==1){ animbtn1.style.color='#0099FF';}
	else if(No==2){ animbtn2.style.color='#0099FF';}
	else if(No==3){ animbtn3.style.color='#0099FF';}
	else if(No==4){ animbtn4.style.color='#0099FF';}
	else if(No==5){ animbtn5.style.color='#0099FF';}
	else if(No==6){ animbtn6.style.color='#0099FF';}
}
function MouseOut(No){
	     if(No==1){ animbtn1.style.color='#003366';}
	else if(No==2){ animbtn2.style.color='#003366';}
	else if(No==3){ animbtn3.style.color='#003366';}
	else if(No==4){ animbtn4.style.color='#003366';}
	else if(No==5){ animbtn5.style.color='#003366';}
	else if(No==6){ animbtn6.style.color='#003366';}
}
function SetCurrent(No){
	animbtn1.style.backgroundColor = 'white';
	animbtn2.style.backgroundColor = 'white';
	animbtn3.style.backgroundColor = 'white';
	animbtn4.style.backgroundColor = 'white';
	animbtn5.style.backgroundColor = 'white';
	animbtn6.style.backgroundColor = 'white';
	
	     if(No==1){ animbtn1.style.backgroundColor = '#C0D0FF';}
	else if(No==2){ animbtn2.style.backgroundColor = '#C0D0FF';}
	else if(No==3){ animbtn3.style.backgroundColor = '#C0D0FF';}
	else if(No==4){ animbtn4.style.backgroundColor = '#C0D0FF';}
	else if(No==5){ animbtn5.style.backgroundColor = '#C0D0FF';}
	else if(No==6){ animbtn6.style.backgroundColor = '#C0D0FF';}
} 
function AnimShowMenu(Show){
	if(Show) Show = "visible"; else Show = "hidden";
	document.getElementById("animctrl").style.visibility = Show;
}
function PlayPause(){
	if(PlayHandle==-1){
		animplay.style.background = 'url(/store/images/anim_pause.gif)';
		PlayHandle = window.setInterval("ShowNextAd()", 5000);
	} else {
		animplay.style.background = 'url(/store/images/anim_play.gif)';
		window.clearInterval(PlayHandle);
		PlayHandle =-1;
	}
	animplay.style.backgroundColor = 'White';
}
function ShowNextAd(){
	ShowAd(1+ AnimStep%AnimStepMax);
}
function Anim(){
	if(AlphaDelta>0){
		AlphaProcent += AlphaDelta;
		if(AlphaProcent>=100){AlphaDelta = 0;AlphaProcent=100;}
	} else if(AlphaDelta<0) {
		AlphaProcent += AlphaDelta;
		if(AlphaProcent<=0){
			AlphaDelta = -AlphaDelta;
			AlphaProcent=0;
			//animimage.innerHTML = "<a href='"+Links[AnimTarget]+"'><img src='"+Imgs[AnimTarget].src+"' border='0'></a>";
			animimage.innerHTML = "<img src='"+Imgs[AnimTarget].src+"' border='0'>";
			AnimStep = AnimTarget;
			SetCurrent(AnimStep);
		}
	}
	try{animimage.filters.alpha.opacity = AlphaProcent;}catch(err){}
	try{animimage.style.opacity = AlphaProcent/100;} catch(err) {}
	try{animimage.style.MozOpacity = AlphaProcent/100;} catch(err) {}
	try{animimage.style.HTMLOpacity = AlphaProcent/100;} catch(err) {}	
	if(AlphaDelta == 0){
		window.clearInterval(PlayAnim);
		if(PlayHandle!=-1) PlayHandle = window.setInterval("ShowNextAd()", 5000);
	}
}
function ShowAd(No){
	if(No!=AnimStep){
		window.clearInterval(PlayAnim);
		if(PlayHandle!=-1) window.clearInterval(PlayHandle);
		AnimTarget = No;
		AlphaDelta = - 10;
		PlayAnim = window.setInterval("Anim()", 50);
	}
}
